Re: [PATCH v2 0/1] MR10278: d3dxof: Return isolated buffers from IDirectXFileData_GetData().
March 10, 2026
4:07 p.m.
I haven't tried but it seems preferable to always allocate and copy the data directly in `GetNextObject()` and then remove the `!data->level &&` condition from `Release()`, so you don't need to add another field to the struct. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10278#note_131748
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Matteo Bruni (@Mystral)