Matteo Bruni : d3dcompiler: Put data type name of constants on the heap.
by Alexandre Julliard 09 Nov '12
by Alexandre Julliard 09 Nov '12
09 Nov '12
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09 Nov '12
1
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Hans Leidekker : msi: Avoid a string copy when comparing SQL keywords.
by Alexandre Julliard 09 Nov '12
by Alexandre Julliard 09 Nov '12
09 Nov '12
1
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Michael Stefaniuc : msi: Use FIELD_OFFSET to calculate the size of structs with variable length array .
by Alexandre Julliard 09 Nov '12
by Alexandre Julliard 09 Nov '12
09 Nov '12
1
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Henri Verbeet : wined3d: Introduce a separate function for initializing ps uniform locations.
by Alexandre Julliard 08 Nov '12
by Alexandre Julliard 08 Nov '12
08 Nov '12
1
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08 Nov '12
1
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08 Nov '12
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Dmitry Timoshkov : gdiplus: Store transformation matrix directly in the objects.
by Alexandre Julliard 08 Nov '12
by Alexandre Julliard 08 Nov '12
08 Nov '12
1
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Sam Edwards : d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0.
by Alexandre Julliard 08 Nov '12
by Alexandre Julliard 08 Nov '12
08 Nov '12
1
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Sam Edwards : opengl32: Apply correct normals to text rendered with wglUseFontOutlines.
by Alexandre Julliard 08 Nov '12
by Alexandre Julliard 08 Nov '12
08 Nov '12
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