08 Feb '16
1
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08 Feb '16
1
0
08 Feb '16
1
0
1
0
1
0
08 Feb '16
1
0
Henri Verbeet : wined3d: Introduce wined3d_texture_get_overlay_position().
by Alexandre Julliard 08 Feb '16
by Alexandre Julliard 08 Feb '16
08 Feb '16
1
0
Henri Verbeet : wined3d: Introduce wined3d_texture_set_overlay_position().
by Alexandre Julliard 08 Feb '16
by Alexandre Julliard 08 Feb '16
08 Feb '16
1
0
08 Feb '16
1
0
Marcus Meissner : ntdll: Cast left shifted 1 to be ulong wide (Coverity).
by Alexandre Julliard 08 Feb '16
by Alexandre Julliard 08 Feb '16
08 Feb '16
1
0