1
0
Henri Verbeet : wined3d: Make the "icb" field in struct wined3d_shader_instruction const.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Ken Thomases : winemac: Make macdrv_process_text_input() asynchronous and process internal events while awaiting its result.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Ken Thomases : winemac: Change the processEvents parameter of -[ WineEventQueue query:timeout:processEvents:] to a flags bitmask.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Ken Thomases : winemac: Don' t process QUERY_IME_CHAR_RECT while waiting in OnMainThread().
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Nikolay Sivov : dwrite: Rework Analyze() to make it easier to extend.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
05 Feb '16
1
0
Kira Backes : user32: Add MOUSEHOOKSTRUCTEX for mouse wheel support.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Nikolay Sivov : dwrite/tests: Remove failing test line, we have skips for this now.
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0
Matteo Bruni : d3d11: Implement d3d11_device_CheckMultisampleQualityLevels ().
by Alexandre Julliard 05 Feb '16
by Alexandre Julliard 05 Feb '16
05 Feb '16
1
0