16 Mar '16
1
0
Sebastian Lackner : services: Pass a process argument to send_start_message function.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Sebastian Lackner : services: Pass a process argument to send_control function.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Sebastian Lackner : services: Pass a process argument to wait_for_startup function.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Sebastian Lackner : setupapi: Fix parsing of inf files containing garbage at the beginning of the file.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Alexandre Julliard : vssapi: Undefine __thiscall before redefining it.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
1
0
Matteo Bruni : wined3d: Enable SM5 shaders in the GLSL backend, when possible.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Matteo Bruni : d3d11/tests: Add a feature_level parameter to init_test_context().
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0
Matteo Bruni : d3d11/tests: Test relative addressing in constant buffers.
by Alexandre Julliard 16 Mar '16
by Alexandre Julliard 16 Mar '16
16 Mar '16
1
0