Henri Verbeet : d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_cube_GetLevelDesc().
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
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Henri Verbeet : wined3d: Keep track of front buffer updates in the swapchain.
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
0
Stefan Dösinger : wined3d: Get rid of wined3d_surface_ops.surface_unmap().
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
0
02 Mar '16
1
0
02 Mar '16
1
0
1
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Charles Davis : winemac.drv: Fix our handling of bitmaps on the clipboard.
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
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Sebastian Lackner : services: Consistently use InterlockedIncrement to increment refcount.
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
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Sebastian Lackner : services: Remove pipe argument from service_send_command function.
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
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Sebastian Lackner : services: Do not distinguish between shared/ exclusive lock.
by Alexandre Julliard 02 Mar '16
by Alexandre Julliard 02 Mar '16
02 Mar '16
1
0