Henri Verbeet : wined3d: Use the texture dimension helpers in surface_depth_blt().
by Alexandre Julliard 20 Apr '16
by Alexandre Julliard 20 Apr '16
20 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in surface_load_ds_location().
by Alexandre Julliard 20 Apr '16
by Alexandre Julliard 20 Apr '16
20 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimension helpers in texture2d_prepare_texture().
by Alexandre Julliard 20 Apr '16
by Alexandre Julliard 20 Apr '16
20 Apr '16
1
0
Henri Verbeet : wined3d: Use the texture dimensions in swapchain_blit().
by Alexandre Julliard 20 Apr '16
by Alexandre Julliard 20 Apr '16
20 Apr '16
1
0
19 Apr '16
1
0
19 Apr '16
1
0
Paul Gofman : d3dx9: Implement setting named shader constants in effect.
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Paul Gofman : d3dx9: D3DXQuaternionSquadSetup should support arguments aliasing.
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Paul Gofman : d3dx9/tests: Add test for D3DXSHMultiply3 arguments aliasing.
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
1
0