1
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Henri Verbeet : wined3d: Store renderbuffer IDs in struct wined3d_texture.
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
19 Apr '16
1
0
Henri Verbeet : wined3d: Merge surface_unload() and volume_unload().
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Henri Verbeet : wined3d: Properly check for 3D/ volume textures in wined3d_device_update_texture().
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Henri Verbeet : dxgi: Use the correct resource type in dxgi_device_CreateSurface().
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Henri Verbeet : wined3d: Reject sub-resource types in wined3d_check_device_format().
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Stefan Dösinger : wined3d: Merge wined3d_surface_prepare() and wined3d_volume_prepare_location().
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
Francois Gouget : advapi32/tests: Some spelling fixes for the security ok( ) messages.
by Alexandre Julliard 19 Apr '16
by Alexandre Julliard 19 Apr '16
19 Apr '16
1
0
19 Apr '16
1
0