Jacek Caban : wininet: Added new heap_strndupAtoW helper and use it in HttpAddRequestHeadersA.
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
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27 Apr '16
1
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Jacek Caban : wininet: Rewrite InternetCrackUrlA to properly handle errors.
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
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Jacek Caban : wininet/tests: Added tests of InternetCrackUrl with URLs longer than INTERNET_MAX_URL_LENGTH.
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
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Henri Verbeet : wined3d: Store vertex shader floating point constants as wined3d_vec4 structures.
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
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Henri Verbeet : wined3d: Store pixel shader floating point constants as wined3d_vec4 structures.
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
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Henri Verbeet : wined3d: Pass wined3d_vec4 structures to wined3d_device_set_vs_consts_f().
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
1
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Henri Verbeet : wined3d: Pass wined3d_vec4 structures to wined3d_device_get_vs_consts_f().
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
1
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Henri Verbeet : wined3d: Pass wined3d_vec4 structures to wined3d_device_set_ps_consts_f().
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
1
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Henri Verbeet : wined3d: Pass wined3d_vec4 structures to wined3d_device_get_ps_consts_f().
by Alexandre Julliard 27 Apr '16
by Alexandre Julliard 27 Apr '16
27 Apr '16
1
0