Matteo Bruni : wined3d: Reselect the current GLSL geometry shader when possible even if the VS changed.
by Alexandre Julliard 23 May '16
by Alexandre Julliard 23 May '16
23 May '16
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Aaryaman Vasishta : d3drm: Keep a reference to IDirect3DRM in d3drm_texture.
by Alexandre Julliard 23 May '16
by Alexandre Julliard 23 May '16
23 May '16
1
0
23 May '16
1
0
Aaryaman Vasishta : d3drm: Implement IDirect3DRMTexture{2-3}_InitFromImage.
by Alexandre Julliard 23 May '16
by Alexandre Julliard 23 May '16
23 May '16
1
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23 May '16
1
0
23 May '16
1
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Józef Kucia : wined3d: Match position output register by sysval semantic value.
by Alexandre Julliard 20 May '16
by Alexandre Julliard 20 May '16
20 May '16
1
0
Henri Verbeet : kernel32/nls: Store LOCALE_SNATIVEDIGITS as UTF-8 in far.nls.
by Alexandre Julliard 20 May '16
by Alexandre Julliard 20 May '16
20 May '16
1
0
Henri Verbeet : kernel32/nls: Use Persian punctuation for LANG_PERSIAN.
by Alexandre Julliard 20 May '16
by Alexandre Julliard 20 May '16
20 May '16
1
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Henri Verbeet : kernel32/nls: Fix LOCALE_IFIRSTDAYOFWEEK for LANG_PERSIAN.
by Alexandre Julliard 20 May '16
by Alexandre Julliard 20 May '16
20 May '16
1
0