Henri Verbeet : vkd3d-shader: Export patch constants at the end of tessellation control shaders.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Avoid redeclaring inputs in vkd3d_dxbc_compiler_emit_default_control_point_phase().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Set correct dcl masks in vkd3d_dxbc_compiler_emit_hull_shader_inputs().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Matteo Bruni : configure: Use VULKAN_LIBS when looking for the Vulkan library.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Matteo Bruni : build: Move Vulkan library detection to m4/check-vulkan.m4.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Zebediah Figura : vkd3d-shader: Rename hlsl_type_compare() to hlsl_types_are_equal().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
22 Mar '21
1
0
1
0
Matteo Bruni : vkd3d-shader: Consider previous last_read value when computing liveness.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
22 Mar '21
1
0