Zebediah Figura : vkd3d-shader: Allow static const variables to lack an initializer.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Properly handle coalesced outputs in vkd3d_dxbc_compiler_emit_store_shader_output().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Use the (potentially) modified write mask as dcl_mask in vkd3d_dxbc_compiler_emit_output().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Use the (potentially) modified write mask as dcl_mask in vkd3d_dxbc_compiler_emit_input().
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : tests: Add a test for patch constant inputs in tessellation control shader join phases.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Henri Verbeet : vkd3d-shader: Support patch constant inputs in tessellation control shader join phases.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Francois Gouget : testbot/LogUtils: Don't expect CVS revisions on the test report start lines.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Francois Gouget : testbot/LogUtils: Don't include garbage in the .errors file.
by Alexandre Julliard 22 Mar '21
by Alexandre Julliard 22 Mar '21
22 Mar '21
1
0
Paul Gofman : mmdevapi: Make spatial audio objects buffer update size constant.
by Alexandre Julliard 19 Mar '21
by Alexandre Julliard 19 Mar '21
19 Mar '21
1
0
Alexandre Julliard : ntdll: Add a global constant for the system directory.
by Alexandre Julliard 19 Mar '21
by Alexandre Julliard 19 Mar '21
19 Mar '21
1
0