Zebediah Figura : vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_ranges().
by Alexandre Julliard 28 Jul '21
by Alexandre Julliard 28 Jul '21
28 Jul '21
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Zebediah Figura : vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_ranges1().
by Alexandre Julliard 28 Jul '21
by Alexandre Julliard 28 Jul '21
28 Jul '21
1
0
Zebediah Figura : vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_table().
by Alexandre Julliard 28 Jul '21
by Alexandre Julliard 28 Jul '21
28 Jul '21
1
0
Zebediah Figura : vkd3d-shader: Use vkd3d_bytecode_buffer helpers directly in shader_write_descriptor_table1().
by Alexandre Julliard 28 Jul '21
by Alexandre Julliard 28 Jul '21
28 Jul '21
1
0
Chip Davis : vkd3d: Pass vkd3d_pipeline_bind_point values to update_descriptors() calls.
by Alexandre Julliard 28 Jul '21
by Alexandre Julliard 28 Jul '21
28 Jul '21
1
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Zebediah Figura : wined3d: Check for failure from wined3d_device_context_require_space() in wined3d_device_context_emit_unmap().
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
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1
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1
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1
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Hugh McMaster : reg: Support use of registry views in the 'copy' operation.
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
0