Zebediah Figura : ws2_32: Move the setsockopt(IP_TTL) implementation to ntdll.
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
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Zebediah Figura : ws2_32: Move the setsockopt(IP_UNBLOCK_SOURCE) implementation to ntdll.
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
0
Zebediah Figura : ws2_32: Move the getsockopt(IP_UNICAST_IF) implementation to ntdll.
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
0
27 Jul '21
1
0
27 Jul '21
1
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Zebediah Figura : vkd3d-shader: Move the bytecode buffer helpers to vkd3d_shader_main.c.
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
0
Zebediah Figura : vkd3d-shader: Use struct vkd3d_bytecode_buffer in vkd3d_shader_serialize_root_signature().
by Alexandre Julliard 27 Jul '21
by Alexandre Julliard 27 Jul '21
27 Jul '21
1
0
Zebediah Figura : ntdll: Fill the I/O status block with the results of the send_socket call in sock_send().
by Alexandre Julliard 26 Jul '21
by Alexandre Julliard 26 Jul '21
26 Jul '21
1
0
Zebediah Figura : ntdll: Fill the I/O status block with the results of the recv_socket call in sock_recv().
by Alexandre Julliard 26 Jul '21
by Alexandre Julliard 26 Jul '21
26 Jul '21
1
0
Hugh McMaster : conhost: Popup Attributes should match Character Attributes when creating a new screen buffer.
by Alexandre Julliard 26 Jul '21
by Alexandre Julliard 26 Jul '21
26 Jul '21
1
0