1
0
15 Sep '21
1
0
15 Sep '21
1
0
15 Sep '21
1
0
Henri Verbeet : vkd3d-shader/glsl: Explicitly initialise "buffer" in vkd3d_glsl_generator_create().
by Alexandre Julliard 15 Sep '21
by Alexandre Julliard 15 Sep '21
15 Sep '21
1
0
Giovanni Mascellani : tests: Test the shape of the sum of two numeric values.
by Alexandre Julliard 15 Sep '21
by Alexandre Julliard 15 Sep '21
15 Sep '21
1
0
Giovanni Mascellani : tests: Test a for loop, with break and continue.
by Alexandre Julliard 15 Sep '21
by Alexandre Julliard 15 Sep '21
15 Sep '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write dimension for constant buffer registers.
by Alexandre Julliard 15 Sep '21
by Alexandre Julliard 15 Sep '21
15 Sep '21
1
0
Giovanni Mascellani : vkd3d-shader/hlsl: Write constant buffer offsets in bytes.
by Alexandre Julliard 15 Sep '21
by Alexandre Julliard 15 Sep '21
15 Sep '21
1
0
Eric Pouech : dbghelp/dwarf: Correctly handle attributes according to 32bit or 64bit format.
by Alexandre Julliard 14 Sep '21
by Alexandre Julliard 14 Sep '21
14 Sep '21
1
0