Conor McCarthy : vkd3d: Use the resource's stored format in vkd3d_create_image().
by Alexandre Julliard 19 Jan '22
by Alexandre Julliard 19 Jan '22
19 Jan '22
1
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Conor McCarthy : vkd3d: Use the resource's stored format in d3d12_resource_validate_box().
by Alexandre Julliard 19 Jan '22
by Alexandre Julliard 19 Jan '22
19 Jan '22
1
0
Conor McCarthy : vkd3d: Use the resource's stored format in d3d12_resource_WriteToSubresource().
by Alexandre Julliard 19 Jan '22
by Alexandre Julliard 19 Jan '22
19 Jan '22
1
0
Conor McCarthy : vkd3d: Use the resource's stored format in d3d12_resource_ReadFromSubresource().
by Alexandre Julliard 19 Jan '22
by Alexandre Julliard 19 Jan '22
19 Jan '22
1
0
Conor McCarthy : tests: Test a texture with format DXGI_FORMAT_UNKNOWN in test_create_committed_resource().
by Alexandre Julliard 19 Jan '22
by Alexandre Julliard 19 Jan '22
19 Jan '22
1
0
1
0
1
0
1
0
1
0
1
0