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Conor McCarthy : vkd3d: Implement ID3D12CommandQueue_GetClockCalibration().
by Alexandre Julliard 18 Jan '22
by Alexandre Julliard 18 Jan '22
18 Jan '22
1
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Conor McCarthy : vkd3d-shader/spirv: Enable descriptor indexing if runtime arrays are used.
by Alexandre Julliard 18 Jan '22
by Alexandre Julliard 18 Jan '22
18 Jan '22
1
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