Tim Clem : wow64: Truncate too-large regions from NtQueryVirtualMemory(MemoryBasicInformation).
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Tim Clem : wow64: Return error from NtQueryVirtualMemory(MemoryRegionInformation) for a too-large address.
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Tim Clem : wow64: Truncate too-large regions from NtQueryVirtualMemory(MemoryRegionInformation).
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Zebediah Figura : wined3d: Factor out creating the window state thread.
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Zebediah Figura : wined3d: Set the window state thread description only if it's actually a new thread.
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Zhiyi Zhang : user32: Use NtUserSetWindowLongPtr() in set_dialog_proc().
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
09 Nov '22
1
0
09 Nov '22
1
0
Eric Pouech : dbghelp: Support loading modules from Wine's multi-arch build tree.
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0
Zebediah Figura : d3d8/tests: Test drawing from a managed texture after Reset().
by Alexandre Julliard 09 Nov '22
by Alexandre Julliard 09 Nov '22
09 Nov '22
1
0