07 Nov '23
1
0
07 Nov '23
1
0
Jacek Caban : d3d11: Explicitly convert enums in d3d_depthstencil_state_create.
by Alexandre Julliard 07 Nov '23
by Alexandre Julliard 07 Nov '23
07 Nov '23
1
0
Jacek Caban : d3d11/tests: Use D3D11_INPUT_CLASSIFICATION variant of D3D10_INPUT_CLASSIFICATION.
by Alexandre Julliard 07 Nov '23
by Alexandre Julliard 07 Nov '23
07 Nov '23
1
0
07 Nov '23
1
0
07 Nov '23
1
0
07 Nov '23
1
0
1
0
Giovanni Mascellani : vkd3d-shader/ir: Emit an ERR() on validation errors.
by Alexandre Julliard 07 Nov '23
by Alexandre Julliard 07 Nov '23
07 Nov '23
1
0
Giovanni Mascellani : vkd3d-shader/ir: Do not enfore DCL_TEMPS count for hull shaders.
by Alexandre Julliard 07 Nov '23
by Alexandre Julliard 07 Nov '23
07 Nov '23
1
0