Francisco Casas : vkd3d-shader/d3dbc: Use the bind count instead of the allocation size in d3dbc.c.
by Alexandre Julliard 15 Aug '23
by Alexandre Julliard 15 Aug '23
15 Aug '23
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Francisco Casas : tests: Test texture allocation ordering in complex scenarios.
by Alexandre Julliard 15 Aug '23
by Alexandre Julliard 15 Aug '23
15 Aug '23
1
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Stefan Dösinger : ntdll: Try to raise the file limit above OPEN_MAX on MacOS.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
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Torge Matthies : wintrust/tests: Add tests for WVTAsn1SpcIndirectDataContentEncode.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
0
Torge Matthies : wintrust/tests: Add tests for WVTAsn1SpcIndirectDataContentDecode.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
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Torge Matthies : wintrust: Fix segfault in CRYPT_AsnEncodeAttributeTypeValue.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
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Torge Matthies : wintrust: Encode SPC_INDIRECT_DATA_CONTENT digest as an octet string.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
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Torge Matthies : wintrust: Encode algorithm id without parameters if pszObjId is NULL.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
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Torge Matthies : wintrust: Decode a zero-length OID to an empty string.
by Alexandre Julliard 14 Aug '23
by Alexandre Julliard 14 Aug '23
14 Aug '23
1
0
1
0