[Git][wine/vkd3d][master] 7 commits: vkd3d-shader: Keep track of whether programs have normalised I/O.
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Add support for tracing annotations.
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
0
[Git][wine/vkd3d][master] 5 commits: ci: Remove the tart username and password environment variables.
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Factor out an initialize_var() helper.
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
0
[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/d3dbc: Make signature masks contiguous.
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
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[Git][wine/vkd3d][master] 10 commits: tests/d3d12: Test buffer and texture SRVs in test_unbounded_resource_arrays().
by Henri Verbeet (@hverbeet) 17 Oct '24
by Henri Verbeet (@hverbeet) 17 Oct '24
17 Oct '24
1
0
[Git][wine/wine][master] 7 commits: winetest: Add printf attributes to strmake.
by Alexandre Julliard (@julliard) 16 Oct '24
by Alexandre Julliard (@julliard) 16 Oct '24
16 Oct '24
1
0
[Git][wine/wine][master] 3 commits: d3dx9: Do not use WIC to detect image file format.
by Alexandre Julliard (@julliard) 16 Oct '24
by Alexandre Julliard (@julliard) 16 Oct '24
16 Oct '24
1
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[Git][wine/wine][master] comctl32: Implement WM_GETOBJECT for buttons.
by Alexandre Julliard (@julliard) 16 Oct '24
by Alexandre Julliard (@julliard) 16 Oct '24
16 Oct '24
1
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[Git][wine/wine][master] win32u: Avoid crashing when creating a new layered window surface.
by Alexandre Julliard (@julliard) 16 Oct '24
by Alexandre Julliard (@julliard) 16 Oct '24
16 Oct '24
1
0