[Git][wine/wine][master] 5 commits: d3dx9/tests: Add more DDS pixel format tests.
by Alexandre Julliard (@julliard) 14 Oct '24
by Alexandre Julliard (@julliard) 14 Oct '24
14 Oct '24
1
0
[Git][wine/wine][master] 7 commits: faudio: Import upstream release 24.10.
by Alexandre Julliard (@julliard) 14 Oct '24
by Alexandre Julliard (@julliard) 14 Oct '24
14 Oct '24
1
0
[Git][wine/vkd3d][master] build: Actually run interface-packing.shader_test and tessellation-patch-vars.shader_test.
by Henri Verbeet (@hverbeet) 14 Oct '24
by Henri Verbeet (@hverbeet) 14 Oct '24
14 Oct '24
1
0
[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Validate the allowed signatures and stages for SV_Position.
by Henri Verbeet (@hverbeet) 14 Oct '24
by Henri Verbeet (@hverbeet) 14 Oct '24
14 Oct '24
1
0
[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/ir: Introduce a helper for validating TEMP registers.
by Henri Verbeet (@hverbeet) 14 Oct '24
by Henri Verbeet (@hverbeet) 14 Oct '24
14 Oct '24
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/fx: Introduce a parser/disassembler.
by Henri Verbeet (@hverbeet) 14 Oct '24
by Henri Verbeet (@hverbeet) 14 Oct '24
14 Oct '24
1
0
[Git][wine/wine][master] 2 commits: comdlg32: Fix buffer overflow when current_filter is longer than MAX_PATH.
by Alexandre Julliard (@julliard) 11 Oct '24
by Alexandre Julliard (@julliard) 11 Oct '24
11 Oct '24
1
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[Git][wine/wine][master] win32u: Notify the drivers of destroyed windows on thread detach.
by Alexandre Julliard (@julliard) 11 Oct '24
by Alexandre Julliard (@julliard) 11 Oct '24
11 Oct '24
1
0
[Git][wine/wine][master] msvcrt: Initialize locale data in new threads.
by Alexandre Julliard (@julliard) 11 Oct '24
by Alexandre Julliard (@julliard) 11 Oct '24
11 Oct '24
1
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[Git][wine/wine][master] dplayx/tests: Correct Enum tests.
by Alexandre Julliard (@julliard) 11 Oct '24
by Alexandre Julliard (@julliard) 11 Oct '24
11 Oct '24
1
0