Conor McCarthy : vkd3d-shader/dxil: Implement DX instructions ThreadId, GroupId, ThreadIdInGroup and FlattenedThreadIdInGroup.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
Conor McCarthy : vkd3d-shader/spirv: Emit a warning if the atomic instruction volatile flag is unhandled.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
Conor McCarthy : vkd3d-shader/spirv: Handle the sequentially consistent ordering flag for atomic instructions.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
27 Mar '24
1
0
27 Mar '24
1
0
Francisco Casas : vkd3d-shader/hlsl: Cast to bool before applying LOGIC_NOT.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
Francisco Casas : vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_OR for SM1.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
Francisco Casas : vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1.
by Alexandre Julliard 27 Mar '24
by Alexandre Julliard 27 Mar '24
27 Mar '24
1
0
27 Mar '24
1
0