Zebediah Figura : vkd3d-shader/hlsl: Consider any valid register reservation to invoke manual packing.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
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Zebediah Figura : vkd3d-shader/hlsl: Avoid using HLSL_CLASS_OBJECT without checking the base type.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Francisco Casas : vkd3d-shader/hlsl: Properly release string buffer on write_atan_or_atan2().
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Giovanni Mascellani : ci: Delimit building each commit with a collapsible section.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Henri Verbeet : tests/test-driver: Avoid "head" with negative line count.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Conor McCarthy : vkd3d-shader/ir: Materialise phis to temps in the incoming blocks.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Conor McCarthy : vkd3d-shader/spirv: Emit a uint result for RESINFO_UINT if the dst register is SSA.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Conor McCarthy : vkd3d-shader/spirv: Handle uint2 to double bitcast in spirv_compiler_emit_mov().
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Conor McCarthy : vkd3d-shader/ir: Convert SSAs to temps only if the block of origin does not dominate all uses.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
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Conor McCarthy : vkd3d-shader/ir: Materialise SSAs to temps before lowering switch instructions.
by Alexandre Julliard 09 Apr '24
by Alexandre Julliard 09 Apr '24
09 Apr '24
1
0