Francisco Casas : vkd3d-shader/hlsl: Fix numeric register offset for matrix components.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Francisco Casas : vkd3d-shader/hlsl: Reorder default values for matrices for SM4.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Jinoh Kang : user32/tests: Print regions in test_swp_paint_regions failure cases.
by Alexandre Julliard 10 Jun '24
by Alexandre Julliard 10 Jun '24
10 Jun '24
1
0
Rémi Bernon : win32u: Use window monitor DPI in get_windows_offset when dpi is 0.
by Alexandre Julliard 10 Jun '24
by Alexandre Julliard 10 Jun '24
10 Jun '24
1
0
Rémi Bernon : winex11: Use NtUserMapWindowPoints instead of NtUserScreenToClient.
by Alexandre Julliard 10 Jun '24
by Alexandre Julliard 10 Jun '24
10 Jun '24
1
0
Rémi Bernon : win32u: Call NtUserMapWindowPoints with per-monitor DPI from the drivers.
by Alexandre Julliard 10 Jun '24
by Alexandre Julliard 10 Jun '24
10 Jun '24
1
0
1
0
10 Jun '24
1
0
Alexandre Julliard : winex11: Fix build error when XShm is missing.
by Alexandre Julliard 10 Jun '24
by Alexandre Julliard 10 Jun '24
10 Jun '24
1
0
07 Jun '24
1
0