11 Jun '24
1
0
11 Jun '24
1
0
Elizabeth Figura : vkd3d-shader/hlsl: Always initialize $$ when parsing modifiers from an arbitrary string.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Conor McCarthy : tests/shader-runner: Set the correct flag and format for raw UAVs.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Conor McCarthy : tests/shader-runner: Create a new runner object for the shader model 6 tests.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Conor McCarthy : vkd3d: Allow block compressed textures to have unaligned width and height.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Conor McCarthy : tests/d3d12: Test a null vertex buffer 'views' pointer on multiple slots.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Conor McCarthy : vkd3d: Interpret a null vertex buffer 'views' pointer as a null buffer.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Elizabeth Figura : vkd3d-shader/hlsl: Add a hlsl_fixme() for 5.1 resource arrays.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0
Elizabeth Figura : vkd3d-shader/hlsl: Put constant buffers into the extern_resources struct.
by Alexandre Julliard 11 Jun '24
by Alexandre Julliard 11 Jun '24
11 Jun '24
1
0