[Git][wine/vkd3d][master] vkd3d: Return success from d3d12_device_EnumerateMetaCommands().
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/fx: Handle regular shader blobs when parsing the state data.
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
1
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[Git][wine/vkd3d][master] demos/teapot: Add specular lighting.
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/spirv: Emit OpLine instructions.
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader: Call vsir_program_scan() for d3d-asm targets in vsir_program_compile().
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Allow source operands of shift operations to have different data types.
by Henri Verbeet (@hverbeet) 28 Jul '25
by Henri Verbeet (@hverbeet) 28 Jul '25
28 Jul '25
1
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[Git][wine/wine][master] urlmon/tests: Fix test_PersistentZoneIdentifier freeing the wrong thing.
by Alexandre Julliard (@julliard) 27 Jul '25
by Alexandre Julliard (@julliard) 27 Jul '25
27 Jul '25
1
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[Git][wine/wine][master] server: Fix use-after-free in screen_buffer_destroy.
by Alexandre Julliard (@julliard) 27 Jul '25
by Alexandre Julliard (@julliard) 27 Jul '25
27 Jul '25
1
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[Git][wine/wine][master] 4 commits: mshtml: Handle NULL inputs in node's replaceChild.
by Alexandre Julliard (@julliard) 27 Jul '25
by Alexandre Julliard (@julliard) 27 Jul '25
27 Jul '25
1
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[Git][wine/wine][master] 5 commits: include: Tag the DMUS_IO_* structs that changed between DX versions.
by Alexandre Julliard (@julliard) 27 Jul '25
by Alexandre Julliard (@julliard) 27 Jul '25
27 Jul '25
1
0