[Git][wine/wine][master] d2d1/tests: Add another test for transformed geometry behavior.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
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[Git][wine/wine][master] mshtml: Add XMLSerializer implementation.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
1
0
[Git][wine/wine][master] 3 commits: cfgmgr32/tests: Add missing newline.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
1
0
[Git][wine/wine][master] 2 commits: include: Fix POINTSTOPOINT definition.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
1
0
[Git][wine/wine][master] 4 commits: windows.devices.bluetooth/tests: Add initial tests for BluetoothAdapter.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
1
0
[Git][wine/wine][master] winecfg: Use the wcsdup function instead of reimplementing it.
by Alexandre Julliard (@julliard) 10 Feb '26
by Alexandre Julliard (@julliard) 10 Feb '26
10 Feb '26
1
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[Git][wine/vkd3d][master] vkd3d-shader/dxil: Generate MOVs for trivial casts.
by Henri Verbeet (@hverbeet) 10 Feb '26
by Henri Verbeet (@hverbeet) 10 Feb '26
10 Feb '26
1
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[Git][wine/vkd3d][master] 2 commits: tests/vkd3d_shader_api: Avoid leaking compiled shaders in test_parameters(). (Valgrind)
by Henri Verbeet (@hverbeet) 10 Feb '26
by Henri Verbeet (@hverbeet) 10 Feb '26
10 Feb '26
1
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[Git][wine/vkd3d][master] tests/hlsl_d3d12: Avoid leaking the "errors" blobs in test_compile_null_terminator(). (Valgrind)
by Henri Verbeet (@hverbeet) 10 Feb '26
by Henri Verbeet (@hverbeet) 10 Feb '26
10 Feb '26
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Avoid leaking the (empty) return block on error for returns...
by Henri Verbeet (@hverbeet) 10 Feb '26
by Henri Verbeet (@hverbeet) 10 Feb '26
10 Feb '26
1
0