[Git][wine/vkd3d][master] vkd3d-shader/ir: Rename struct vkd3d_shader_register to struct vsir_operand.
by Henri Verbeet (@hverbeet) 10 Mar '26
by Henri Verbeet (@hverbeet) 10 Mar '26
10 Mar '26
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[Git][wine/vkd3d][master] 8 commits: tests/hlsl: Use single-component UAVs in rasteriser-ordered-views.shader_test.
by Henri Verbeet (@hverbeet) 10 Mar '26
by Henri Verbeet (@hverbeet) 10 Mar '26
10 Mar '26
1
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[Git][wine/vkd3d][master] 2 commits: tests/hlsl: Test SM4 and SM5 in uav-atomics.shader_test.
by Henri Verbeet (@hverbeet) 10 Mar '26
by Henri Verbeet (@hverbeet) 10 Mar '26
10 Mar '26
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader: Allow querying for the shader denormal mode while scanning.
by Henri Verbeet (@hverbeet) 10 Mar '26
by Henri Verbeet (@hverbeet) 10 Mar '26
10 Mar '26
1
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[Git][wine/wine][master] advapi32: Add SaferiIsExecutableFileType stub.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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[Git][wine/wine][master] taskschd: Implement IRepetitionPattern for trigger objects.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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[Git][wine/wine][master] winegcc: Remove unused libgcc variable.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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[Git][wine/wine][master] 3 commits: gitlab: Use Buildah instead of Kaniko to build images.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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[Git][wine/wine][master] 2 commits: wminet_utils: Implement Get.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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[Git][wine/wine][master] 6 commits: winepulse.drv: Support 24-bit PCM formats.
by Alexandre Julliard (@julliard) 09 Mar '26
by Alexandre Julliard (@julliard) 09 Mar '26
09 Mar '26
1
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