[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Properly compare hlsl_constant_value_component values in find_constant().
by Henri Verbeet (@hverbeet) 05 Mar '26
by Henri Verbeet (@hverbeet) 05 Mar '26
05 Mar '26
1
0
[Git][wine/wine][master] opengl32: Recognize more glHint attributes.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
0
[Git][wine/wine][master] 2 commits: include: Add nullptr_t definition for C++.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
0
[Git][wine/wine][master] 3 commits: wineandroid: Fix desktop init ordering after CreateDesktopW changes.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
0
[Git][wine/wine][master] 2 commits: winex11: Introduce a new window_set_net_wm_fullscreen_monitors helper.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
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[Git][wine/wine][master] dwrite: Add locales to locale list.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
0
[Git][wine/wine][master] 3 commits: mf/tests: Add more presentation clock tests for media sink.
by Alexandre Julliard (@julliard) 04 Mar '26
by Alexandre Julliard (@julliard) 04 Mar '26
04 Mar '26
1
0
[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Make sure buffer sizes are reset before allocations are evaluated.
by Henri Verbeet (@hverbeet) 04 Mar '26
by Henri Verbeet (@hverbeet) 04 Mar '26
04 Mar '26
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/d3d-asm: Recognise the "ROVs" global flag.
by Henri Verbeet (@hverbeet) 04 Mar '26
by Henri Verbeet (@hverbeet) 04 Mar '26
04 Mar '26
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Fix structured copy splitting in split_resource_load().
by Henri Verbeet (@hverbeet) 04 Mar '26
by Henri Verbeet (@hverbeet) 04 Mar '26
04 Mar '26
1
0