Re: d3dx9: Implement point filtering of ARGB surface data in D3DXLoadSurfaceFromMemory
by Henri Verbeet 01 Feb '10
by Henri Verbeet 01 Feb '10
01 Feb '10
1
0
1
0
Re: [2/5] WineD3D: Implement dynamic buffers with GL_ARB_map_buffer_range
by Henri Verbeet 01 Feb '10
by Henri Verbeet 01 Feb '10
01 Feb '10
1
0
1
0
2
1
1
0