[PATCH vkd3d 6/6] vkd3d-shader/spirv: Shift the private variable destination mask instead of the source mask.
by Henri Verbeet 17 Nov '21
by Henri Verbeet 17 Nov '21
17 Nov '21
1
0
[PATCH vkd3d 5/6] vkd3d-shader/spirv: Fix the outer tessellation level indices for isoline tessellation.
by Henri Verbeet 17 Nov '21
by Henri Verbeet 17 Nov '21
17 Nov '21
1
0
[PATCH vkd3d 4/6] tests: Add tests for a domain shader using a single patch constant input value.
by Henri Verbeet 17 Nov '21
by Henri Verbeet 17 Nov '21
17 Nov '21
1
0
[PATCH vkd3d 3/6] tests: Add tests for domain shader patch constant inputs.
by Henri Verbeet 17 Nov '21
by Henri Verbeet 17 Nov '21
17 Nov '21
1
0
17 Nov '21
1
0
[PATCH vkd3d 1/6] vkd3d-shader/spirv: Apply 'Patch' decorations to builtin patch constant inputs.
by Henri Verbeet 17 Nov '21
by Henri Verbeet 17 Nov '21
17 Nov '21
1
0
[PATCH v2 01/10] Revert "makefiles: Use static importlibs on all platforms."
by Rémi Bernon 17 Nov '21
by Rémi Bernon 17 Nov '21
17 Nov '21
1
10
17 Nov '21
2
1
[PATCH v2 2/3] msdasql: Move ICommandWithParameters to the correct interface
by Alistair Leslie-Hughes 17 Nov '21
by Alistair Leslie-Hughes 17 Nov '21
17 Nov '21
2
1
17 Nov '21
2
1