16 Nov '21
3
11
1
6
[PATCH v2] winedbg: Use heap allocation for module filenames in handle_debug_event.
by Jinoh Kang 16 Nov '21
by Jinoh Kang 16 Nov '21
16 Nov '21
1
0
1
0
16 Nov '21
1
0
[PATCH vkd3d] vkd3d-shader/hlsl: Add cross() intrinsic function and test.
by Francisco Casas 16 Nov '21
by Francisco Casas 16 Nov '21
16 Nov '21
2
1
1
0
[PATCH 7/9] win32u: Move NtUserGetKeyboardLayout implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
3
2
[PATCH 9/9] win32u: Move NtUserGetOpenClipboardWindow implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
2
1
16 Nov '21
2
1