[PATCH 6/9] win32u: Move NtUserMapVirtualKeyEx implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
3
2
16 Nov '21
3
2
[PATCH 4/9] win32u: Move NtUserSetKeyboardState implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
2
1
[PATCH 3/9] win32u: Move NtUserGetKeyboardState implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
2
1
16 Nov '21
3
2
[PATCH 1/9] win32u: Move NtUserAttachThreadInput implementation from user32.
by Jacek Caban 16 Nov '21
by Jacek Caban 16 Nov '21
16 Nov '21
2
1
16 Nov '21
2
6
[PATCH vkd3d v2 1/4] vkd3d-shader/hlsl: Write the else block only if it isn't empty.
by Giovanni Mascellani 16 Nov '21
by Giovanni Mascellani 16 Nov '21
16 Nov '21
1
3
[PATCH v2 1/3] wined3d: Make the "buffer_object" field of struct wined3d_bo_address a wined3d_bo pointer.
by Zebediah Figura 16 Nov '21
by Zebediah Figura 16 Nov '21
16 Nov '21
2
5
1
1