[PATCH 1/3] d3d11: Always initialize out view pointer in CreateShaderResourceView().
by Nikolay Sivov 01 Feb '22
by Nikolay Sivov 01 Feb '22
01 Feb '22
3
8
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2
01 Feb '22
5
18
[PATCH] user32: Remove no longer needed assert() workarounds for MinGW.
by Zebediah Figura 01 Feb '22
by Zebediah Figura 01 Feb '22
01 Feb '22
2
3
2
1
01 Feb '22
2
1
5
16
1
0
5
8
1
0