1
0
[PATCH vkd3d 3/3] vkd3d-shader: Use LONG type with InterlockedIncrement.
by Alexandre Julliard 31 Jan '22
by Alexandre Julliard 31 Jan '22
31 Jan '22
2
1
[PATCH vkd3d 2/3] vkd3d-shader: Fix some DWORD/unsigned int pointer mismatches.
by Alexandre Julliard 31 Jan '22
by Alexandre Julliard 31 Jan '22
31 Jan '22
2
1
[PATCH vkd3d 1/3] vkd3d-shader: Consistently use uint32_t for pointers to shader data.
by Alexandre Julliard 31 Jan '22
by Alexandre Julliard 31 Jan '22
31 Jan '22
2
1
1
0
31 Jan '22
4
14
[PATCH 1/2] d3d9/tests: Ignore random testbot failures in test_cursor.
by Stefan Dösinger 31 Jan '22
by Stefan Dösinger 31 Jan '22
31 Jan '22
3
5
[tools] testbot/SetWinLocale: Take --reboot into account when checking the results.
by Francois Gouget 31 Jan '22
by Francois Gouget 31 Jan '22
31 Jan '22
1
0
1
0
1
0