[PATCH v12 0/2] MR1268: wininet: Partially implement InternetSetFilePointer
by Jason Kuo (@j20001970) 30 Nov '22
by Jason Kuo (@j20001970) 30 Nov '22
30 Nov '22
3
7
Re: [PATCH v3 0/4] MR1589: Start of enabling long integral types in wined3d.
by eric pouech (@epo) 30 Nov '22
by eric pouech (@epo) 30 Nov '22
30 Nov '22
1
0
Re: [PATCH v3 0/4] MR1589: Start of enabling long integral types in wined3d. - closed
by eric pouech (@epo) 30 Nov '22
by eric pouech (@epo) 30 Nov '22
30 Nov '22
1
0
[PATCH 0/4] MR1589: Start of enabling long integral types in wined3d.
by eric pouech (@epo) 30 Nov '22
by eric pouech (@epo) 30 Nov '22
30 Nov '22
5
14
[PATCH v7 0/8] MR1445: kernelbase: Some refactoring of the open_key() and create_key() functions.
by Sven Baars (@sbaars) 30 Nov '22
by Sven Baars (@sbaars) 30 Nov '22
30 Nov '22
2
9
[PATCH 0/5] MR1560: d3d10/effect: Preshader instructions support improvements.
by Nikolay Sivov (@nsivov) 30 Nov '22
by Nikolay Sivov (@nsivov) 30 Nov '22
30 Nov '22
4
8
[PATCH v3 0/1] MR1604: vbscript: Make redim fail on fixed-size arrays.
by Nikolay Sivov (@nsivov) 30 Nov '22
by Nikolay Sivov (@nsivov) 30 Nov '22
30 Nov '22
4
4
[PATCH v2 0/1] MR1604: vbscript: Make redim fail on fixed-size arrays.
by Nikolay Sivov (@nsivov) 30 Nov '22
by Nikolay Sivov (@nsivov) 30 Nov '22
30 Nov '22
3
3
[PATCH v3 0/1] MR1556: d3dcompiler: Implement D3DDisassemble() using vkd3d-shader.
by Nikolay Sivov (@nsivov) 30 Nov '22
by Nikolay Sivov (@nsivov) 30 Nov '22
30 Nov '22
3
2
30 Nov '22
1
3