[PATCH v2 0/1] MR1633: comctl32: Use strdupAW / strdupWA helpers for CRT allocs.
by Rémi Bernon 10 Dec '22
by Rémi Bernon 10 Dec '22
10 Dec '22
3
7
10 Dec '22
4
10
[PATCH v3 0/7] MR51: vkd3d-shader/hlsl: Improve constant handling in copy prop, and extend the use of aoffimmi modifiers.
by Francisco Casas (@fcasas) 10 Dec '22
by Francisco Casas (@fcasas) 10 Dec '22
10 Dec '22
2
8
Re: [PATCH v4 0/1] MR1751: gdiplus: improve performance of GdipTranslateMatrix - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v4 0/1] MR1681: uxtheme: Avoid using lstrcmpiW. - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v2 0/3] MR1740: Enable long types in wined3d/arb_program_shader.c - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v2 0/11] MR1757: Last changes for enabling long types in wined3d. - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v2 0/1] MR1761: winedbg: Avoid passing a non allocated buffer to HeapFree. - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v3 0/1] MR1758: comctl32: Switch back to internal allocation function. - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0
Re: [PATCH v3 0/8] MR1759: win32u: Move remaining focus.c functions from user32. - approved
by Alexandre Julliard (@julliard) 09 Dec '22
by Alexandre Julliard (@julliard) 09 Dec '22
09 Dec '22
1
0