[PATCH 0/1] MR3599: riched20: Remove unnecessary make_string and heap_string_free functions.
by Alex Henrie (@alexhenrie) 06 Oct '23
by Alex Henrie (@alexhenrie) 06 Oct '23
06 Oct '23
3
4
[PATCH v8 0/1] MR3777: gdi32: Add stub for D3DKMTQueryAdapterInfo.
by Etaash Mathamsetty (@etaash.mathamsetty) 06 Oct '23
by Etaash Mathamsetty (@etaash.mathamsetty) 06 Oct '23
06 Oct '23
3
2
06 Oct '23
3
2
Re: [PATCH v2 0/1] MR3854: winmm: Avoid use of hardcoded return values.
by Huw Davies (@huw) 06 Oct '23
by Huw Davies (@huw) 06 Oct '23
06 Oct '23
1
0
[PATCH v2 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 06 Oct '23
by Nikolay Sivov (@nsivov) 06 Oct '23
06 Oct '23
3
13
Re: [PATCH v6 0/3] MR3312: programs/start: Allow Ctrl-C to terminate GUI applications (/exec mode).
by eric pouech (@epo) 06 Oct '23
by eric pouech (@epo) 06 Oct '23
06 Oct '23
1
0
[PATCH v20 0/4] MR346: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) 06 Oct '23
by Conor McCarthy (@cmccarthy) 06 Oct '23
06 Oct '23
3
6
[PATCH v38 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) 06 Oct '23
by Aidan Khoury (@ajkhoury) 06 Oct '23
06 Oct '23
3
9
2
5
Re: [PATCH v37 0/6] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) 05 Oct '23
by Aidan Khoury (@ajkhoury) 05 Oct '23
05 Oct '23
1
0