Re: [PATCH v2 0/1] MR4211: d3d8/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR4210: d3d8: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR4209: d3d11/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR4208: d3d10core/tests: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR4236: ntdll: Bump current build number to 19043 (Win10 2009). - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR4231: msvcrt: Promote the log from _wassert from a trace to an error. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v4 0/2] MR114: shader-runner: Add some tests for "technique" tokens. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/4] MR422: spirv: Use some attributes from the shader signature instead of the DCL instruction. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR428: vkd3d-shader: Handle a NULL descriptor info in vkd3d_shader_scan_add_descriptor(). - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0
Re: [PATCH v2 0/1] MR429: tests: Remove unused parameter from mul() tests functions. - approved
by Alexandre Julliard (@julliard) 31 Oct '23
by Alexandre Julliard (@julliard) 31 Oct '23
31 Oct '23
1
0