[PATCH 0/1] MR4106: include: Fix debugstr_fourcc printf format to print at most 4 chars.
by Rémi Bernon 16 Oct '23
by Rémi Bernon 16 Oct '23
16 Oct '23
2
4
[PATCH 0/1] MR4109: jscript: Fix Array.map and Array.reduce when last element doesn't exist.
by Gabriel Ivăncescu 16 Oct '23
by Gabriel Ivăncescu 16 Oct '23
16 Oct '23
2
3
2
1
[PATCH v2 0/5] MR4092: user32: Actually implement RealGetWindowClass{A/W}.
by Connor McAdams (@cmcadams) 16 Oct '23
by Connor McAdams (@cmcadams) 16 Oct '23
16 Oct '23
5
24
Re: [PATCH v3 0/1] MR3971: gdiplus: Opimize GDI32_GdipDrawPath - approved
by Esme Povirk (@madewokherd) 16 Oct '23
by Esme Povirk (@madewokherd) 16 Oct '23
16 Oct '23
1
0
Re: [PATCH v3 0/1] MR3971: gdiplus: Opimize GDI32_GdipDrawPath
by Esme Povirk (@madewokherd) 16 Oct '23
by Esme Povirk (@madewokherd) 16 Oct '23
16 Oct '23
1
0
16 Oct '23
3
12
16 Oct '23
2
3
[PATCH v5 0/1] MR384: vkd3d: Replace the descriptor object cache with a thread-local implementation.
by Conor McCarthy (@cmccarthy) 16 Oct '23
by Conor McCarthy (@cmccarthy) 16 Oct '23
16 Oct '23
3
12
[PATCH 0/1] MR407: Draft: vkd3d-shader/disasm: Initial support for disassembling TX binaries.
by Nikolay Sivov (@nsivov) 16 Oct '23
by Nikolay Sivov (@nsivov) 16 Oct '23
16 Oct '23
3
5