[PATCH 0/8] MR406: tests: Mark a number of d3d12 tests as broken on WARP.
by Giovanni Mascellani (@giomasce) 16 Oct '23
by Giovanni Mascellani (@giomasce) 16 Oct '23
16 Oct '23
3
9
[PATCH v2 0/4] MR403: vkd3d-shader/dxil: Read the DXIL input and output signatures.
by Conor McCarthy (@cmccarthy) 16 Oct '23
by Conor McCarthy (@cmccarthy) 16 Oct '23
16 Oct '23
4
6
[PATCH v3 0/1] MR381: vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.
by Nikolay Sivov (@nsivov) 16 Oct '23
by Nikolay Sivov (@nsivov) 16 Oct '23
16 Oct '23
3
2
[PATCH v15 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 16 Oct '23
by Nikolay Sivov (@nsivov) 16 Oct '23
16 Oct '23
3
10
[PATCH 0/16] MR408: Draft: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) 16 Oct '23
by Conor McCarthy (@cmccarthy) 16 Oct '23
16 Oct '23
2
16
[PATCH v2 0/8] MR4105: advapi32: Properly implement GetSecurityInfo(SE_WINDOW_OBJECT).
by Zebediah Figura (@zfigura) 16 Oct '23
by Zebediah Figura (@zfigura) 16 Oct '23
16 Oct '23
2
8
[PATCH v2 0/1] MR4101: uxtheme/tests: Skip the test if the SystemUsesLightTheme value isn't found.
by Helix Graziani (@TornadoCookie) 16 Oct '23
by Helix Graziani (@TornadoCookie) 16 Oct '23
16 Oct '23
3
2
[PATCH 0/8] MR4105: advapi32: Properly implement GetSecurityInfo(SE_WINDOW_OBJECT).
by Zebediah Figura (@zfigura) 15 Oct '23
by Zebediah Figura (@zfigura) 15 Oct '23
15 Oct '23
3
9
[PATCH 0/1] MR4096: winepulse.drv: Change device description to "Pulse Audio".
by Paul Gofman (@gofman) 15 Oct '23
by Paul Gofman (@gofman) 15 Oct '23
15 Oct '23
4
3
15 Oct '23
2
1