[PATCH 0/12] MR4102: Draft: winewayland.drv: Implement keyboard input support.
by Rémi Bernon 15 Oct '23
by Rémi Bernon 15 Oct '23
15 Oct '23
2
12
[PATCH v6 0/20] MR401: Draft: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) 15 Oct '23
by Conor McCarthy (@cmccarthy) 15 Oct '23
15 Oct '23
2
20
[PATCH 0/1] MR4101: uxtheme/tests: Skip the test if the SystemUsesLightTheme value isn't found.
by Helix Graziani (@TornadoCookie) 14 Oct '23
by Helix Graziani (@TornadoCookie) 14 Oct '23
14 Oct '23
3
2
[PATCH v2 0/1] MR3971: gdiplus: Optimize GdipDrawImagePointsRect and GDI32_GdipDrawPath
by Bartosz Kosiorek (@gang65) 14 Oct '23
by Bartosz Kosiorek (@gang65) 14 Oct '23
14 Oct '23
3
7
[PATCH v2 0/1] MR3777: gdi32: Add stub for D3DKMTQueryAdapterInfo.
by Etaash Mathamsetty (@etaash.mathamsetty) 14 Oct '23
by Etaash Mathamsetty (@etaash.mathamsetty) 14 Oct '23
14 Oct '23
4
3
[PATCH 0/1] MR4100: user32/tests: Reduce size demand in test_hvredraw.
by Esme Povirk (@madewokherd) 14 Oct '23
by Esme Povirk (@madewokherd) 14 Oct '23
14 Oct '23
2
2
Re: [PATCH v5 0/7] MR4014: winewayland.drv: part 8: More window management
by darkblaze69 (@darkblaze69) 14 Oct '23
by darkblaze69 (@darkblaze69) 14 Oct '23
14 Oct '23
1
0
[PATCH 0/2] MR4098: winewayland.drv: More robust handling of xdg_output information
by Alexandros Frantzis (@afrantzis) 14 Oct '23
by Alexandros Frantzis (@afrantzis) 14 Oct '23
14 Oct '23
3
4
Re: [PATCH v5 0/7] MR4014: winewayland.drv: part 8: More window management
by Alexandros Frantzis (@afrantzis) 14 Oct '23
by Alexandros Frantzis (@afrantzis) 14 Oct '23
14 Oct '23
1
0
[PATCH v2 0/5] MR4077: uiautomationcore: EVENT_OBJECT_FOCUS WinEvent translation.
by Connor McAdams (@cmcadams) 14 Oct '23
by Connor McAdams (@cmcadams) 14 Oct '23
14 Oct '23
3
9