[PATCH v12 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 12 Oct '23
by Nikolay Sivov (@nsivov) 12 Oct '23
12 Oct '23
2
8
[PATCH v11 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 12 Oct '23
by Nikolay Sivov (@nsivov) 12 Oct '23
12 Oct '23
2
11
[PATCH 0/1] MR4082: gdiplus: Implement font linking in GdipDrawString.
by Santino Mazza (@tati1454) 12 Oct '23
by Santino Mazza (@tati1454) 12 Oct '23
12 Oct '23
3
2
[PATCH v2 0/4] MR402: vkd3d-shader: Minor fixes to clangd warnings (clangd).
by Francisco Casas (@fcasas) 12 Oct '23
by Francisco Casas (@fcasas) 12 Oct '23
12 Oct '23
4
10
[PATCH v10 0/5] MR372: Draft: vkd3d-shader/dxil: Read metadata and signatures.
by Conor McCarthy (@cmccarthy) 12 Oct '23
by Conor McCarthy (@cmccarthy) 12 Oct '23
12 Oct '23
3
6
[PATCH v9 0/8] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) 12 Oct '23
by Nikolay Sivov (@nsivov) 12 Oct '23
12 Oct '23
3
23
12 Oct '23
3
8
[PATCH v2 0/1] MR4072: advapi32/tests: Mark some ReadEventLog tests broken on Win10 200[49].
by Daniel Lehman (@dlehman25) 12 Oct '23
by Daniel Lehman (@dlehman25) 12 Oct '23
12 Oct '23
2
1
[PATCH v3 0/1] MR384: vkd3d: Replace the descriptor object cache with a thread-local implementation.
by Conor McCarthy (@cmccarthy) 12 Oct '23
by Conor McCarthy (@cmccarthy) 12 Oct '23
12 Oct '23
2
1
[PATCH v2 0/1] MR384: Draft: vkd3d: Introduce a thread-local descriptor object cache.
by Conor McCarthy (@cmccarthy) 12 Oct '23
by Conor McCarthy (@cmccarthy) 12 Oct '23
12 Oct '23
2
1