[PATCH v2 0/9] MR396: vkd3d-shader/hlsl: Support non-constant offset dereferences, v2, part 1.
by Francisco Casas (@fcasas) 12 Oct '23
by Francisco Casas (@fcasas) 12 Oct '23
12 Oct '23
2
16
12 Oct '23
5
6
[PATCH v3 0/4] MR402: vkd3d-shader: Minor fixes to clangd warnings (clangd).
by Francisco Casas (@fcasas) 12 Oct '23
by Francisco Casas (@fcasas) 12 Oct '23
12 Oct '23
4
6
12 Oct '23
3
10
Re: [PATCH v44 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) 12 Oct '23
by Aidan Khoury (@ajkhoury) 12 Oct '23
12 Oct '23
1
0
[PATCH 0/1] MR4084: user32/tests: Improve the GetWindowModuleFileName() checks.
by Francois Gouget (@fgouget) 12 Oct '23
by Francois Gouget (@fgouget) 12 Oct '23
12 Oct '23
4
3
[PATCH v4 0/1] MR3970: quartz/tests: Improve VMR9 ChangeD3DDevice test
by Alfred Agrell (@Alcaro) 12 Oct '23
by Alfred Agrell (@Alcaro) 12 Oct '23
12 Oct '23
2
1
[PATCH 0/1] MR4083: localspl: Truncate output file when printing to file.
by Piotr Caban (@piotr) 12 Oct '23
by Piotr Caban (@piotr) 12 Oct '23
12 Oct '23
3
2
Re: [PATCH v44 0/7] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Conor McCarthy (@cmccarthy) 12 Oct '23
by Conor McCarthy (@cmccarthy) 12 Oct '23
12 Oct '23
1
0
[PATCH 0/1] MR405: vkd3d-utils: Check for a NULL 'blob' pointer in D3DCreateBlob().
by Henri Verbeet (@hverbeet) 12 Oct '23
by Henri Verbeet (@hverbeet) 12 Oct '23
12 Oct '23
2
1