Re: [PATCH v3 0/7] MR4036: dmime: Implement segment state and tracks InitPlay / Play / EndPlay. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR4040: advapi32/tests: Add ReadEventLogA tests for EventlogStarted. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR4039: imagehlp: Import functions instead of forwarding. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR4034: d3d10/tests: Add a test for log2/log10/exp2 functions in expressions. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v3 0/4] MR394: vkd3d-shader: sm1 texture interface. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
[PATCH v5 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) 09 Oct '23
by Nikolay Sivov (@nsivov) 09 Oct '23
09 Oct '23
3
6
Re: [PATCH v8 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR397: vkd3d: Add partial implementation for CreateHeap1(). - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR395: vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR393: vkd3d-shader/spirv: Add a debug name for the push constant buffer. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0