Re: [PATCH v2 0/1] MR392: vkd3d-shader/tpf: Get rid of the output map. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
Re: [PATCH v2 0/1] MR391: vkd3d-shader/hlsl: Get rid of the vkd3d_sm4_* forward declarations in hlsl.h. - approved
by Alexandre Julliard (@julliard) 09 Oct '23
by Alexandre Julliard (@julliard) 09 Oct '23
09 Oct '23
1
0
[PATCH 0/1] MR4053: include: Avoid narrowing warning in wine_dbgstr_fourcc.
by Rémi Bernon 09 Oct '23
by Rémi Bernon 09 Oct '23
09 Oct '23
2
2
[PATCH v2 0/6] MR4042: windows.security.credentials.ui.userconsentverifier: Implement IUserConsentVerifierStatics::CheckAvailabilityAsync().
by Mohamad Al-Jaf (@maljaf) 09 Oct '23
by Mohamad Al-Jaf (@maljaf) 09 Oct '23
09 Oct '23
4
8
09 Oct '23
3
5
[PATCH v4 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) 09 Oct '23
by Nikolay Sivov (@nsivov) 09 Oct '23
09 Oct '23
4
9
[PATCH v7 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops.
by Nikolay Sivov (@nsivov) 09 Oct '23
by Nikolay Sivov (@nsivov) 09 Oct '23
09 Oct '23
4
7
[PATCH v3 0/4] MR3789: Improve media session handling of unexpected errors.
by Santino Mazza (@tati1454) 09 Oct '23
by Santino Mazza (@tati1454) 09 Oct '23
09 Oct '23
3
6
09 Oct '23
3
6
[PATCH v2 0/3] MR3789: Improve media session handling of unexpected errors.
by Santino Mazza (@tati1454) 09 Oct '23
by Santino Mazza (@tati1454) 09 Oct '23
09 Oct '23
4
7