Re: [PATCH v4 0/1] MR4296: nsi: Use CRT allocation functions. - approved
by Alexandre Julliard (@julliard) 10 Nov '23
by Alexandre Julliard (@julliard) 10 Nov '23
10 Nov '23
1
0
Re: [PATCH v8 0/3] MR441: vkd3d-shader/dxil: Implement the DXIL CMP2 instruction. - approved
by Alexandre Julliard (@julliard) 10 Nov '23
by Alexandre Julliard (@julliard) 10 Nov '23
10 Nov '23
1
0
Re: [PATCH v10 0/3] MR219: vkd3d-shader: Implement tex2Dproj(). - approved
by Alexandre Julliard (@julliard) 10 Nov '23
by Alexandre Julliard (@julliard) 10 Nov '23
10 Nov '23
1
0
1
2
[PATCH v3 0/6] MR4358: dmime: Implement performance stop and segment repeat.
by Rémi Bernon 10 Nov '23
by Rémi Bernon 10 Nov '23
10 Nov '23
2
11
Re: [PATCH v3 0/7] MR3909: winewayland.drv: part 7: Basic window management
by Vixea (@Vixea) 10 Nov '23
by Vixea (@Vixea) 10 Nov '23
10 Nov '23
1
0
Re: [PATCH v3 0/7] MR3909: winewayland.drv: part 7: Basic window management
by darkblaze69 (@darkblaze69) 10 Nov '23
by darkblaze69 (@darkblaze69) 10 Nov '23
10 Nov '23
1
0
10 Nov '23
2
8
10 Nov '23
3
6
[PATCH v8 0/7] MR443: tests: Add some tests for effects groups syntax.
by Nikolay Sivov (@nsivov) 10 Nov '23
by Nikolay Sivov (@nsivov) 10 Nov '23
10 Nov '23
2
9