[PATCH 0/1] MR4002: oleaut32: Fix typelib cache race condition.
by Connor McAdams (@cmcadams) 08 Nov '23
by Connor McAdams (@cmcadams) 08 Nov '23
08 Nov '23
5
6
[PATCH v3 0/7] MR4339: dmsynth, dmloader: Fix memory leaks.
by Anton Baskanov (@baskanov) 08 Nov '23
by Anton Baskanov (@baskanov) 08 Nov '23
08 Nov '23
3
13
[PATCH v2 0/1] MR333: vkd3d-shader/hlsl: Add refract() function.
by Nikolay Sivov (@nsivov) 08 Nov '23
by Nikolay Sivov (@nsivov) 08 Nov '23
08 Nov '23
3
5
08 Nov '23
2
7
[PATCH 0/1] MR4337: msdasql: IColumnsRowset::GetAvailableColumns return 3 meta columns to allow updating of a row.
by Alistair Leslie-Hughes (@alesliehughes) 08 Nov '23
by Alistair Leslie-Hughes (@alesliehughes) 08 Nov '23
08 Nov '23
2
1
[PATCH 0/1] MR4336: wsdapi: Use SecureZeroMemory() to clear magic fields.
by eric pouech (@epo) 08 Nov '23
by eric pouech (@epo) 08 Nov '23
08 Nov '23
2
1
[PATCH 0/1] MR4335: wintrust: Use SecureZeroMemory() to clear magic fields.
by eric pouech (@epo) 08 Nov '23
by eric pouech (@epo) 08 Nov '23
08 Nov '23
2
1
[PATCH 0/1] MR4334: winscard: Use SecureZeroMemory() to clear magic fields.
by eric pouech (@epo) 08 Nov '23
by eric pouech (@epo) 08 Nov '23
08 Nov '23
2
1
Re: [PATCH v2 0/1] MR4233: winmm: Fix pszSound allocation in PlaySound_Alloc().
by Huw Davies (@huw) 08 Nov '23
by Huw Davies (@huw) 08 Nov '23
08 Nov '23
1
0
[PATCH v2 0/3] MR3839: kernel32: Add structure size checks to CreateActCtx().
by Dmitry Timoshkov (@dmitry) 08 Nov '23
by Dmitry Timoshkov (@dmitry) 08 Nov '23
08 Nov '23
3
7