Re: [PATCH v23 0/14] MR3938: winegstreamer: Implement CLSID_CMpegVideoCodec - approved
by Alexandre Julliard (@julliard) 01 Nov '23
by Alexandre Julliard (@julliard) 01 Nov '23
01 Nov '23
1
0
Re: [PATCH v3 0/3] MR431: vkd3d-shader: Accept 'loop' attribute - approved
by Alexandre Julliard (@julliard) 01 Nov '23
by Alexandre Julliard (@julliard) 01 Nov '23
01 Nov '23
1
0
Re: [PATCH v3 0/3] MR425: tests: Immediately transition resources after a resource readback. - approved
by Alexandre Julliard (@julliard) 01 Nov '23
by Alexandre Julliard (@julliard) 01 Nov '23
01 Nov '23
1
0
Re: [PATCH v8 0/5] MR408: vkd3d-shader/dxil: Implement constant buffer loads. - approved
by Alexandre Julliard (@julliard) 01 Nov '23
by Alexandre Julliard (@julliard) 01 Nov '23
01 Nov '23
1
0
[PATCH v5 0/1] MR371: vkd3d-shader/hlsl: Implement ternary operator for SM1.
by Nikolay Sivov (@nsivov) 01 Nov '23
by Nikolay Sivov (@nsivov) 01 Nov '23
01 Nov '23
2
1
[PATCH 0/1] MR4244: ntdll: use MurmurOAAT hash in hash_short_file_name
by Łukasz Komoszyński 01 Nov '23
by Łukasz Komoszyński 01 Nov '23
01 Nov '23
6
9
[PATCH v2 0/8] MR4178: mshtml: Keep refs from associated objects to the window.
by Gabriel Ivăncescu 01 Nov '23
by Gabriel Ivăncescu 01 Nov '23
01 Nov '23
2
14
01 Nov '23
3
4
[PATCH v2 0/3] MR425: tests: Immediately transition resources after a resource readback.
by Giovanni Mascellani (@giomasce) 01 Nov '23
by Giovanni Mascellani (@giomasce) 01 Nov '23
01 Nov '23
3
6
[PATCH v7 0/5] MR408: vkd3d-shader/dxil: Implement constant buffer loads.
by Conor McCarthy (@cmccarthy) 01 Nov '23
by Conor McCarthy (@cmccarthy) 01 Nov '23
01 Nov '23
4
11